GTA Zone

News

FiveM for GTA V Enhanced: GTA RP Gets Ray Tracing

FiveM for GTA V Enhanced hit early access on July 21, 2026: ray tracing, up to 2,048 players and 120 Hz sync finally come to GTA RP servers.

By Alfred from GTA Zone · Published July 27, 2026 · 5 min read

A Los Santos street at night in the rain, neon reflecting off wet asphalt and car bodies, a line of roleplay vehicles, cinematic GTA key art mood
Illustration: GTA Zone

For years, GTA RP has been stuck on a version of GTA 5 frozen in 2015: dated lighting, a networking stack duct-taped onto P2P, servers that buckle the moment you pack players in. That ceiling just came off. On July 21, 2026, Cfx.re launched FiveM for GTA V Enhanced in early access, open to everyone. Roleplay finally inherits ray tracing and a rebuilt engine. Here’s what changes, and what still gets in the way.

What happened on July 21

Cfx.re, the studio behind FiveM and Rockstar-owned since 2023, put a new version of its platform online on Tuesday, July 21, 2026: FiveM for GTA V Enhanced. It’s available to everyone, no invite needed. One crucial detail before anyone panics: it does not replace the FiveM you know. The old client, rebranded Legacy, keeps running in parallel. Enhanced is a separate client with its own server infrastructure.

The distinction matters, because the two aren’t built on the same version of the game. FiveM Legacy is tied to the original PC build of GTA 5. FiveM Enhanced plugs into GTA 5 Enhanced, the next-gen edition Rockstar handed to PC players for free on March 4, 2025, with ray tracing, global illumination, DLSS and FSR. That’s where all the upside comes from: roleplay picks up a renderer that was out of reach until now. New to all this? Our guide to getting started on FiveM covers the basics before you dive in.

Ray tracing, client-server, 120 Hz: what Enhanced actually changes

The obvious win is the image. On Enhanced servers, GTA RP natively gets ray-traced reflections and shadows, ambient occlusion and the global illumination of the 2025 build. Los Santos at night in the rain finally looks like a tech showcase, where Legacy topped out on a 2015-era engine.

The real revolution, though, is under the hood. Cfx.re didn’t just do a straight port: the studio rebuilt a large chunk of the platform. Three changes matter if you know what you’re looking at. First, dropping P2P for a proper client-server model, which cuts latency. Second, the new Cfx Server reportedly needs up to 50% less RAM per player while keeping OneSync’s scaling (hundreds of players, up to 2,048 on a single server). Third, sync climbs up to 120 times per second, versus 30 to 40 before: far cleaner vehicle positions and gunfire in fast-paced RP.

The next-gen look of GTA 5 Enhanced (ray tracing, modern lighting) that FiveM now brings to roleplay servers. Source: Rockstar Games

Legacy versus Enhanced: the quick comparison

To picture the jump, here’s what separates the two platforms, from the renderer to the netcode.

CriteriaFiveM LegacyFiveM for GTA V Enhanced
Game buildGTA 5 (original PC version)GTA 5 Enhanced (next-gen, March 2025)
Ray tracing, modern rendererNoYes, natively
Networking modelP2PClient-server
Sync rate30 to 40 HzUp to 120 Hz
RAM per playerBaselineUp to around 50% less
Server capacityOneSync (up to 2,048)OneSync big mode, up to 2,048
Asset Escrow (paid scripts)YesNot implemented yet
Graphics modsAllowedBlocked (pure mode) during early access
StatusStable, maintainedEarly access (known bugs)
Roleplay characters and vehicles gathered outside a Los Santos storefront at dusk, careful lighting, GTA RP server atmosphere
On an Enhanced server, roleplay scenes gain visual depth without losing the community script ecosystem. Illustration: GTA Zone

The early access catch

Before you migrate everything, a reality check is in order. “Early access” isn’t marketing dressing here: pieces are missing. The most sensitive one for the RP economy is Asset Escrow, the system that encrypts and protects scripts sold by creators. It is not implemented yet on Enhanced. Until it lands, a chunk of the developers who make a living from paid resources can’t switch over with any peace of mind. We broke that ecosystem down in our look at paid mods on the Cfx.re Marketplace.

Another limit: pure mode is permanently on and can’t be disabled. In practice, that means graphics mods are unusable during early access, which stings for a build whose whole pitch is better visuals. On the developer side, the move from Mono to .NET (with a .NET 10 SDK required) and the mandatory key-value store migration both mean real work. Backward compatibility for Lua, JavaScript and C# scripts is genuinely there, but it doesn’t erase those chores. If you’re building a machine for roleplay, our recommended PC specs for FiveM still hold up, and the Enhanced build will ask for more rather than less.

Why this is a turning point for GTA RP

Step back for a second. Not long ago, FiveM was a community project Rockstar eyed from a distance, barely tolerated. Since the Cfx.re acquisition in August 2023, the publisher owns the technology and now funds its engineering. Rebuilding OneSync, wiring roleplay into the next-gen engine, guaranteeing backward compatibility for a decade of resources: those are studio-scale projects, not weekend volunteer work.

This turn also closes a chapter. Take-Two shut down both historic rivals, as we covered for alt:V and RAGE:MP: FiveM reigns alone, and it just got more powerful. That leaves the big question hanging over the whole ecosystem: what happens to all that know-how when the next Grand Theft Auto arrives? We dig into that in our feature on FiveM-style community servers for GTA 6, and for the calendar, everything is in our rundown of the GTA 6 release date. In the meantime, GTA RP has never run better.

FAQ

Does FiveM Enhanced replace FiveM Legacy?

No. Both clients coexist. FiveM for GTA V Enhanced is a separate platform with its own client and its own server infrastructure, running in parallel with the original FiveM, now called Legacy. Server owners who aren't ready to migrate can stay on Legacy and change nothing. This is an addition, not a forced update.

Do you need GTA 5 Enhanced to play GTA RP with ray tracing?

Yes. Ray tracing, ambient occlusion and global illumination all come from GTA 5 Enhanced, the next-gen edition Rockstar released free on PC on March 4, 2025. FiveM Enhanced hooks into that client specifically. On the Legacy build of the game, you're still looking at 2015 visuals. So you do need GTA 5 Enhanced on PC to get the new lighting in roleplay.

Will my usual FiveM scripts and servers still work?

Mostly. Cfx.re built Enhanced to stay backward compatible: the Lua, JavaScript and C# resources the scene has piled up over ten years still run. Some things do break, though. Key-value stores have to be migrated, Mono is replaced by .NET, and above all Asset Escrow isn't implemented yet, which temporarily locks out creators who sell protected scripts.

Is early access stable?

No, and Cfx.re isn't pretending otherwise. This is early access with known bugs and missing features, shipped so the community can test it and report problems. No final release date has been announced. If you run a serious production server, it's smarter to wait for Asset Escrow and the remaining fixes before switching over completely.

Sources

Related

//

Comments

    Leave a comment

    Comments are posted right away, then moderated. Keep it civil.

    ← All GTA Zone articles