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GTA 6 vs Mafia: The Old Country, the Take-Two Duel

GTA 6 and Mafia: The Old Country are two Take-Two crime games that couldn't be more different. Satirical open world vs. a linear Sicilian story: the duel.

By Alfred from GTA Zone · Published July 21, 2026 · 6 min read

A split image: on the left, the nighttime Vice City metropolis in GTA 6, neon, a Ferris wheel and waterfront skyscrapers, under the GTA VI label; on the right, an armed man crosses a golden Sicilian countryside at sunset in Mafia: The Old Country, under the MAFIA label
Rockstar Games / Hangar 13

Same publisher, two polar-opposite takes on crime. GTA 6, due November 19, 2026, bets on a satirical open world set in an ultra-modern Vice City. Mafia: The Old Country, released in August 2025, tells a linear story in 1900s Sicily. Here’s what really separates these two games from the same company.

Two crime games, one owner: Take-Two

That’s the paradox that makes this comparison so juicy. Grand Theft Auto VI and Mafia: The Old Country both belong to the same publisher, Take-Two Interactive. The company operates through several labels: Rockstar Games, which develops GTA 6, and 2K, home to Hangar 13, the studio behind Mafia. Two gangster games, two teams, one owner cashing in either way.

Still, nobody at Hangar 13 seems to fear Rockstar’s steamroller. Asked about sharing the calendar with GTA 6, studio president Nick Baynes explained that the two series had drifted apart ever since the days of GTA III and the first Mafia in the early 2000s, to the point that the release of Rockstar’s game “isn’t something we ever talk about.” The message is clear: Mafia no longer plays in the same league, and it owns that.

Mafia tells a story, GTA 6 lets you write your own

The core difference comes down to one word: freedom. Mafia: The Old Country is a linear, narrative-driven game, and Hangar 13 makes no secret of it. There is a map of Sicily, but you barely explore it: progress runs through one scripted mission after another, like a gangster film you happen to hold the controller for. You play as Enzo Favara, a young Sicilian pulled into a Family, across a tight campaign of roughly ten hours.

Enzo Favara, the hero of Mafia: The Old Country, moves forward knife in hand through a vaulted stone cellar, surrounded by men in period dress armed with knives and rifles, golden light filtering through the arches
Mafia: The Old Country strings together sequences framed like a gangster movie, here a knife fight in a Sicilian cellar. Source: Hangar 13 / 2K

GTA 6 aims for the exact opposite. Rockstar promises a fully open world, the Florida-inspired state of Leonida, which players roam freely between story beats. Where Mafia takes you by the hand to serve its narrative, GTA 6 drops you into a sandbox and watches what you do with it. That’s the same philosophy we dug into in our comparison of GTA 6 and Cyberpunk 2077, two open worlds that couldn’t be more different in shape.

1900s Sicily vs. present-day Vice City

The gap is historical, too. Mafia dives into Sicily at the very dawn of the 20th century, its stone villages, vineyards and old-world codes of honor, all in a dusty sepia palette. GTA 6, by contrast, unfolds a present-day Vice City, neon, social media and 2020s pop culture, a grinding mirror of modern Florida carried by the duo Jason and Lucia. We broke down this pair and their role in the story in our piece on Jason and Lucia, the GTA 6 duo.

Aerial view of a Vice City neighborhood in GTA 6 in broad daylight: a waterfront hotel with a pool, a basketball court, palm trees, heavy traffic and Miami-style skyscrapers on the horizon
GTA 6's Vice City, a modern, living metropolis, the absolute opposite of Mafia's Sicilian villages. Source: Rockstar Games

The tone follows the setting. Mafia commits to realistic crime drama, with no winks or parody, while GTA 6 leans into its signature: social satire and dark humor, fake brands and unhinged radio stations included. The trailer below captures that modern energy Mafia deliberately doesn’t try to match.

GTA 6's Trailer 2, captured on PS5 according to Rockstar: a showcase of the open world that Mafia, proudly linear, makes no claim to rival. Source: Rockstar Games

RAGE vs. Unreal Engine 5

The battle even plays out under the hood. GTA 6 runs on RAGE, Rockstar’s in-house engine, battle-tested on GTA 5 and Red Dead Redemption 2, two technical benchmarks for the open-world genre. It’s a choice of continuity: the studio has spent fifteen years refining tech built to simulate entire cities. We looked back at that legacy in our deep dive on the GTA 6 graphics engine.

Hangar 13, on the other hand, made a radical bet: dropping its in-house tech for Unreal Engine 5. It’s a first in Mafia’s history, after more than twenty years of proprietary engines. The idea, as the studio tells it, was to focus its strength on staging and visuals rather than on building an engine, even if that meant giving up the open world that tech might have supported.

Enzo Favara fires a lever-action rifle in an underground crypt in Mafia: The Old Country, a burst of flame at the muzzle, a stone coffin and bones on the ground, a blaze in the background
An underground shootout in Mafia: The Old Country: tightly framed action sequences, served by polished Unreal Engine 5 visuals. Source: Hangar 13 / 2K

Do you have to choose between the two?

The honest answer is that you don’t have to choose. The two games target neither the same player nor the same moment. Mafia: The Old Country is already here, priced around $50, shorter and more guided, with decent reviews (a Metascore near 73) and art direction that critics praised across the board. It’s a quality crime detour, framed by the press as a good way to pass the time while GTA 6’s delay plays out.

In GTA 6, a man with long graying hair and glasses, in a red T-shirt, makes a call with a smartphone to his ear in a dark room full of surveillance screens
Crime the GTA 6 way: smartphones, screens and modern-day schemes, a world away from Mafia's Sicilian knives. Source: Rockstar Games

GTA 6 plays an entirely different tune. At $79.99 for the Standard edition ($99.99 for Ultimate), it promises a massive open world and hundreds of hours of play, not to mention its future online chapter. Two budgets, two ambitions, two ways of telling a crime story, gathered under one banner: Take-Two. Mark your calendar for November 19, the GTA 6 release date, to see whether the giant delivers on its promise. Until then, Mafia’s Sicily is open.

GTA 6Mafia: The Old Country
Studio / label Rockstar Games (Take-Two)Hangar 13, 2K label (Take-Two)
Release November 19, 2026August 8, 2025
Platforms PS5, Xbox Series X|S (PC undated)PS5, Xbox Series X|S, PC
Era and setting Vice City and the state of Leonida, present daySicily, 1900s
Structure Fully open worldLinear story, limited exploration
Tone Social satire, dark humorRealistic crime drama
Protagonists Jason and Lucia (duo)Enzo Favara (solo)
Engine RAGE (in-house, proven on GTA 5 and RDR2)Unreal Engine 5 (a first for Mafia)
Launch price $79.99 (Ultimate $99.99)$49.99
Critical reception Highly anticipated (unreleased)Metascore ≈ 73, decent

FAQ

Is Mafia: The Old Country an open world like GTA 6?

No, and that's a deliberate choice. Hangar 13 describes the game as a linear, narrative experience: there is a large map of Sicily, but you explore very little of it, and progress moves through one scripted mission after another. It's the opposite of GTA 6's sandbox, where the state of Leonida opens up freely from the start.

Are GTA 6 and Mafia published by the same company?

Yes. Take-Two Interactive owns two major game labels: Rockstar Games, which develops GTA 6, and 2K, home to Hangar 13, the studio behind Mafia: The Old Country. So both games feed the same company, but they're made by completely independent teams.

Should you play Mafia: The Old Country while waiting for GTA 6?

If you love movie-style gangster stories, yes. Priced around $50, shorter and more guided, it delivers a dense crime story without the hundreds of hours of an open world. The press rated it decent (Metascore around 73), with praised art direction. It's a good appetizer before the GTA 6 feast.

When do GTA 6 and Mafia: The Old Country come out?

Mafia: The Old Country has been available since August 8, 2025 on PS5, Xbox Series X|S and PC. GTA 6 is expected on November 19, 2026, on PS5 and Xbox Series X|S only for now, with the PC version undated.

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