GTA VI · Guide

How Big Is the GTA 6 Map? What Rockstar Finally Said

How big is the GTA 6 map? Rockstar now says about twice GTA 5, with far more interiors. Every official comparison, converted into square miles.

By Alfred from GTA Zone

Published June 5, 2026 · Updated October 29, 2026 · 6 min read

Aerial sunset view of a news helicopter flying over the wooded hills of Mount Kalaga in GTA VI, a highway cutting through the valley below, golden light and big clouds
Rockstar Games
Contents
  1. What Rockstar has actually said
  2. GTA 6 map size in square miles
  3. Why Vice City is the real story
  4. Interiors: the bigger leap
  5. Land versus water
  6. FAQ

How big is the GTA 6 map? For the first time, Rockstar has answered, just not in square miles. Edge and Game Informer both report the Leonida map is roughly twice the size of GTA 5’s. Doubling GTA 5’s footprint gives about 59 sq mi (152 km²) water included, the largest world Rockstar has built, and Edge’s new cover story says the interiors scale up even faster.

What Rockstar has actually said

Rockstar doesn’t publish official square footage for its maps, and Grand Theft Auto VI is no exception: the official page only calls its Extended Look “the biggest, most immersive evolution” of the series. What changed this fall is that the studio started handing out comparisons. Here are the main ones on the record, and who relayed them.

ComparisonWhat was saidRelayed byLevel
vs. GTA 5Roughly twice the sizeEdge; Garbut to Game InformerReported
Total landmassNearly GTA 4 + GTA 5 + RDR2 playable maps combinedRockstar to Edge 430 (on sale Oct. 29)Reported
vs. RDR2Three times the sizeTGG after a Rockstar North visit (Aug. 27)Reported
Vice City vs. Los SantosTwice the sizeTGGReported
Vice City + suburbs vs. Los Santos + surroundings11 times biggerTGGReported
Interiors”An order of magnitude more” than past gamesGarbut to EdgeReported

None of these are Rockstar press releases, which is why we keep them at Reported. But they all trace back to the studio itself, and they point the same way: double GTA 5 is the number to remember.

Stilt-house neighborhood at the edge of a greenish channel in the Grassrivers swamps (GTA VI), a stilt bar-restaurant and a small boat in the foreground, suburbs and then an urban skyline visible far off on the horizon
From the Grassrivers swamps, the skyline is already visible on the horizon: the draw distance hints at the scale of Leonida. Source: Rockstar Games

GTA 6 map size in square miles

Rockstar’s ratio only becomes a number once you anchor it to GTA 5. Insider Gaming lists GTA 5’s map at 75.84 km² (29.3 sq mi by our conversion), and puts about 50 km² (19 sq mi) of it on dry land. Double it and you get the GTA 6 estimate below.

Game (year)Total areaLevel
GTA III (2001)3.1 sq mi (8.12 km²)Reported
GTA Vice City (2002)3.5 sq mi (9.11 km²)Reported
GTA San Andreas (2004)14.7 sq mi (38.2 km²)Reported
GTA IV (2008)6.2 sq mi (16.14 km²)Reported
GTA 5 (2013)29.3 sq mi (75.84 km²)Reported
GTA 6 (2026)~59 sq mi (152 km²) with water, ~39 sq mi (100 km²) of landReported (Insider Gaming estimate)

One wrinkle: “twice GTA 5” and “three times RDR2” imply RDR2’s map is smaller than GTA 5’s. PC Gamer reads it that way, arguing RDR2 only feels bigger because it’s denser and you travel more slowly, while Insider Gaming describes RDR2 as slightly bigger than GTA 5. Until launch, the GTA 5 ratio is the one two separate outlets got from Rockstar.

Why Vice City is the real story

The headline ratio undersells the city. Vice City on its own is twice the size of Los Santos, and with its suburbs it’s 11 times bigger than Los Santos and its surroundings. GTA 5 spent much of its footprint on Blaine County’s hills and desert. Leonida suggests a shift toward urban sprawl.

Aerial night view of dense downtown Vice City in GTA VI, lit skyscrapers and an arena in the foreground, a Ferris wheel and harbor lights in the distance across the bay
Downtown Vice City at night: a city twice the size of Los Santos, before you even count the suburbs. Source: Rockstar Games

Scale isn’t only about area. Edge reports that GTA 5’s “generously wide roads and highways,” designed to make driving and turning easier, have been narrowed to feel, in Rob Nelson’s words, “a more believable size.” In our read, it’s a small change that should make every block feel more like a real city.

Interiors: the bigger leap

Square miles were never Rockstar’s main pitch. Garbut told Edge the game holds “an order of magnitude more interiors” than its predecessors, and that “every back alley is as densely detailed and interesting as the others.” Rockstar leads told Bloomberg’s Jason Schreier there are “hundreds” of little interiors to explore, in the context of slipping into a gas station and walking out with the cash.

Boobie Ike in GTA VI sitting in a leather armchair in a dim office, holding a stack of cash, a pistol on the desk beside him, filing cabinets and a framed poster in the background
Boobie Ike in his office: a sample of the interior detail Rockstar describes in the Edge feature. Source: Rockstar Games

For anyone who spent 2013 bumping into locked doors in Los Santos, that’s the change that matters, and we track what you can actually walk into in our GTA 6 enterable buildings guide. In our read, it’s also the likeliest reason the game skips the PS4 and Xbox One: streaming a city this dense without loading screens leans on current-gen SSDs, as covered in our PS5 vs. Xbox Series breakdown.

Land versus water

The 150 to 160 km² estimate counts ocean. Strip it out and Insider Gaming’s land figure drops to roughly 39 sq mi (100 km²), the same land-to-total ratio as GTA 5, just doubled.

Underwater scene in the Leonida Keys of GTA VI, two divers in wetsuits near a colorful coral reef, a sea turtle in the foreground, sunlight filtering down from the surface
Two divers over a reef in the Leonida Keys, with a sea turtle in the foreground. Source: Rockstar Games

The best official look at Leonida’s overall scale is still Trailer 2, which sweeps across the state’s regions.

GTA VI Trailer 2: the best official look at the scale and variety of Leonida. Source: Rockstar Games

The game lands on November 19, 2026. Until then, explore the territory with our interactive map, our tour of Leonida’s regions and our guide to the return of Vice City.

FAQ

How big is the GTA 6 map in square miles?

Rockstar hasn't given a square-mile figure. Edge and Game Informer report the map is roughly twice the size of GTA 5's, which works out to about 59 sq mi (152 km²) including water, and around 39 sq mi (100 km²) of land by Insider Gaming's estimate. Treat those as estimates built on Rockstar's ratio.

Is the GTA 6 map bigger than Red Dead Redemption 2?

Yes, according to Rockstar's comparisons. TGG relayed a map three times the size of RDR2's after a studio visit, and Rockstar told Edge that Leonida's total landmass is nearly as large as the playable maps of GTA 4, GTA 5 and RDR2 combined.

How many interiors can you enter in GTA 6?

Rockstar hasn't given a count. Its leads told Bloomberg's Jason Schreier there are "hundreds" of little interiors, and Aaron Garbut told Edge the game has "an order of magnitude more interiors" than the studio's previous games.

How much bigger is Vice City than Los Santos?

According to the comparisons TGG brought back from Rockstar North, Vice City itself is twice the size of Los Santos, and Vice City with its suburbs is 11 times bigger than Los Santos and its surroundings.

We'll update this page with the real numbers after launch. Alfred, GTA Zone.

Sources

About the author

Alfred from GTA Zone

Alfred is the byline of GTA Zone, written and checked by the newsroom. Every fact is sourced and labeled Confirmed, Reported or Rumor, and every page is updated when the story moves.

Newsroom How we work

//

Comments

    Leave a comment

    Comments are posted right away, then moderated. Keep it civil.

    More GTA VI