GTA ZONE

GTA 6 Regions: The Real Florida Behind Leonida

By Alfred from GTA Zone · Published May 26, 2026 · 2 min read

A boat party in the Leonida Keys of GTA VI: a yacht and speedboats gathered on turquoise water, a swimmer on a pink flamingo float, a long bridge spanning the channel in the distance
Source: Rockstar Games

What are the regions of GTA 6? The game takes place in a single fictional state, Leonida, modeled on Florida, which Rockstar has carved into six major, officially named areas. From Vice City to the Grassrivers wetlands, here’s our ranking and the real places that inspired them.

Leonida, Florida the Rockstar way

Forget San Andreas and Liberty State: Grand Theft Auto VI is set in Leonida, an invented state lifted straight from Florida, in the present day. At its center sits Vice City, Rockstar’s take on Miami, already an iconic series setting since 2002. Around it, the studio rolls out a patchwork of very Floridian biomes, from swamp to archipelago, that radically changes the pace of play compared to the California of Los Santos.

A Vice City beach in GTA VI in broad daylight: a bright-yellow lifeguard stand, swimmers in swimsuits, a patrol ATV, and apartment towers in the background, packed white sand
Vice City is still the capital of sun and money: a packed beach, a lifeguard stand, and towers in the background. Source: Rockstar Games

Six regions, one map

Everything we list here is official. When Rockstar dropped Trailer 2 on May 6, 2025, captured entirely in-game on PS5, the studio posted more than 70 screenshots and a series of location descriptions: Vice City, the Leonida Keys, the Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga. The studio, however, has not revealed any map size. The figures going around (“twice the size of GTA 5”) remain fan reconstructions, unconfirmed, and should be taken as such. For the big-picture view of the territory, we break it all down in our Leonida map feature.

Aerial night view of Ambrosia in GTA VI: factory smokestacks belching smoke above a lit-up industrial town, dark swamps in the foreground, and a highway lined with streetlights
Ambrosia at night: smokestacks and refineries tower over a rural, industrial county, the polar opposite of Vice City's glitz. Source: Rockstar Games

The state’s dark side

Leonida isn’t just a sun-soaked postcard. Alongside Vice City’s glitz, Rockstar has crafted rougher regions, derelict motels, trafficking, and a wary backcountry, where a good chunk of Jason and Lucia’s crime sprees will likely play out. Here are the six regions ranked, from the most iconic to the most under-the-radar.

Nighttime parking lot of the 'Delights' nightclub in Port Gellhorn in GTA VI: a pink neon sign with a dancer's silhouette, cars and a green buggy parked on the wet asphalt of a run-down street
Port Gellhorn, a beach resort past its prime: the neon storefront of a strip club, wet asphalt, and seedy motels. Source: Rockstar Games
  1. 1

    Vice City

    The beating heart of Leonida, and the whole reason the game exists. Rockstar bills it as the capital of sun and excess, from the white sand of Ocean Beach to the panaderías of Little Cuba and the cruise port. It's the unabashed double of Miami, and above all the return of the iconic city that headlined GTA Vice City in 2002: its first big comeback in the modern era. To measure the leap from Los Santos, see our GTA 5 vs GTA 6 comparison.

  2. 2

    The Leonida Keys

    The tropical archipelago in the south of the state, a direct copy of the Florida Keys. Rockstar promises a laid-back life along some of the most beautiful and most dangerous waters in the country. In practice: lounge chairs, speedboats, seaplanes, and a long causeway bridge, a nautical playground that makes water and air vehicles more central than ever in the series.

  3. 3

    The Grassrivers

    'Leonida's untamed jewel,' as Rockstar puts it. It's the equivalent of the Everglades, the wetlands Florida nicknames the 'River of Grass,' a nod that the name Grassrivers flips word for word. Alligators, mangroves, and prop-driven airboats: it's the newest kind of terrain for the series, and a showcase for the living ecosystem inherited from Red Dead Redemption 2 on the RAGE engine.

  4. 4

    Mount Kalaga National Park

    The wild green lungs in the north of the state. Rockstar puts hunting, fishing, and off-road trails here, in remote woods home to mystics and paranoid radicals kept far from the eyes of the state. It's the Florida equivalent of GTA V's wide-open Blaine County, transposed into a landscape of pine forests and rivers crossed by truss bridges.

  5. 5

    Port Gellhorn

    On the northwest coast, a port town once built on tourism, now defined by seedy motels, shuttered attractions, and an underground economy of liquor stores and truck stops. It's the gray flip side of the postcard, the disenchanted counterpart to Vice City, perfect for low-key trafficking.

  6. 6

    Ambrosia

    A rural, industrial county defined by its sugar refineries, biker gangs, and old-school American folklore. Florida has its real sugar belt around Lake Okeechobee: Ambrosia is the transposition, smokestacks and asphalt included. The most low-key region on the map, but probably the most disorienting for anyone used to the series' glitz.

FAQ

How many regions are there in GTA 6?

Six major regions have been officially named by Rockstar: Vice City, the Leonida Keys, the Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga National Park. Together they make up the fictional state of Leonida.

Where does GTA 6 take place?

In the fictional state of Leonida, modeled on Florida, with Vice City (the stand-in for Miami) as its nerve center. It's the long-awaited return of Vice City, the series' iconic setting.

Is Vice City back in GTA 6?

Yes, and it's the heart of the game. Vice City returns in a modern-day version, after starring in GTA Vice City (2002) and GTA Vice City Stories (2006).

Is the GTA 6 map bigger than GTA 5's?

Rockstar hasn't released any official size. The 'twice as big' comparisons come from fan reconstructions based on the trailers, not from a number put out by the studio.

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