What are the regions of GTA 6? The game takes place in a single fictional state, Leonida, modeled on Florida, which Rockstar has carved into six major, officially named areas. From Vice City to the Grassrivers wetlands, here’s our ranking and the real places that inspired them.
Leonida, Florida the Rockstar way
Forget San Andreas and Liberty State: Grand Theft Auto VI is set in Leonida, an invented state lifted straight from Florida, in the present day. At its center sits Vice City, Rockstar’s take on Miami, already an iconic series setting since 2002. Around it, the studio rolls out a patchwork of very Floridian biomes, from swamp to archipelago, that radically changes the pace of play compared to the California of Los Santos.
Six regions, one map
Everything we list here is official. When Rockstar dropped Trailer 2 on May 6, 2025, captured entirely in-game on PS5, the studio posted more than 70 screenshots and a series of location descriptions: Vice City, the Leonida Keys, the Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga. The studio, however, has not revealed any map size. The figures going around (“twice the size of GTA 5”) remain fan reconstructions, unconfirmed, and should be taken as such. For the big-picture view of the territory, we break it all down in our Leonida map feature.
The state’s dark side
Leonida isn’t just a sun-soaked postcard. Alongside Vice City’s glitz, Rockstar has crafted rougher regions, derelict motels, trafficking, and a wary backcountry, where a good chunk of Jason and Lucia’s crime sprees will likely play out. Here are the six regions ranked, from the most iconic to the most under-the-radar.
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